Press Release

Live Streaming Market Grow with a CAGR of 21.89% through 2030

The global Live Streaming Market is growing due to increased internet access, 5G rollout, growing demand for interactive content, rising e-sports viewership, influencer marketing, and advancements in AI for personalized streaming experiences.


According to TechSci Research report, “Live Streaming Market – Global Industry Size, Share, Trends, Competition Forecast & Opportunities, 2030F”, the global Live Streaming Market stood at USD 90.12 Billion in 2024 and is expected to grow USD 295.54 Billion by 2030 with a CAGR of 21.89% during the forecast period. The global live streaming market has experienced rapid growth in recent years, driven by technological advancements, increasing demand for real-time content, and a shift in consumer behavior. With the widespread adoption of high-speed internet and mobile devices, consumers now have easy access to live streaming across various platforms. Live streaming allows for real-time interactions between content creators and audiences, providing a more engaging and immersive experience than traditional media. This growth is fueled by key segments such as media & entertainment, e-sports, corporate events, and education, all of which contribute significantly to the increasing market value.

One of the primary drivers of this growth is the expansion of internet infrastructure and the rapid adoption of 5G technology. Faster internet speeds and lower latency are crucial for high-quality, uninterrupted live streaming, and 5G networks have played a major role in enabling these capabilities. This allows content providers to stream high-definition (HD) and ultra-high-definition (UHD) content to a broader audience without the risk of buffering or lag. As a result, platforms like Twitch, YouTube Live, and Facebook Live have seen a significant rise in viewership and engagement. Moreover, the increased availability of cloud-based streaming platforms has made it easier for individuals, brands, and organizations to host their own live events without the need for heavy infrastructure investment.

Advancements in virtual reality (VR) and augmented reality (AR) are expected to elevate the live streaming experience, creating more immersive environments for audiences. The incorporation of AI and machine learning will also enhance personalization, allowing platforms to recommend content tailored to individual viewer preferences and behavior. The rise of hybrid events, which combine in-person and virtual experiences, is another growing trend. As more events—ranging from corporate conferences to entertainment performances—incorporate live streaming, the demand for multi-purpose streaming solutions will increase.

 

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The global Live Streaming Market is segmented into streaming type, application, and region.

Based on the streaming type, video segment dominated the global live streaming market, driven by the increasing demand for high-quality, real-time video content across various industries. Platforms like YouTube Live, Twitch, and Facebook Live continue to lead, with millions of users streaming video content daily. Video live streaming has gained significant traction in e-sports, media & entertainment, live commerce, and education. The growing popularity of video-based social platforms like TikTok and Instagram Live further emphasizes video as the core element of live streaming. As 5G technology enables higher-quality streaming, the video segment is expected to maintain its dominance in the market.

Based on region, The Asia Pacific region is the fastest-growing in the global live streaming market, driven by rapid internet penetration, the rise of mobile streaming, and the growing popularity of platforms like TikTok, YouTube Live, and Twitch. The region's massive consumer base, especially in countries like China, India, and Japan, fuels demand for both e-sports and live commerce. The region is also a key player in social shopping, with live-streamed shopping events gaining significant traction, particularly in China.

 

Major companies operating in the global Live Streaming Market are:

  • Dacast, Inc.
  • Empire Video Productions LLC
  • Flux Broadcast Ltd.
  • Huya Inc.
  • International Business Machines Corporation
  • Meta Platform, Inc.
  • Pluto Inc.
  • TikTok Inc.
  • Twitch Interactive, Inc.
  • Vimeo, Inc.

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The global live streaming market is driven by increased internet penetration, the expansion of 5G technology, and rising demand for interactive content across platforms. E-sports, live commerce, and media & entertainment continue to fuel market growth. Key trends include the integration of AR/VR, AI-driven content personalization, and cloud-based streaming solutions. The rise of hybrid events and the growing importance of real-time consumer engagement also play a crucial role in shaping the market.,” said Mr. Karan Chechi, Research Director of TechSci Research, a research-based management consulting firm.

“Live Streaming Market – Global Industry Size, Share, Trends, Opportunity and Forecast, By Streaming Type (Audio, Video), By Application (Media & Entertainment, E-sports, Events, Education), By Region & Competition, 2020-2030F”, has evaluated the future growth potential of global Live Streaming Market and provides statistics & information on market size, structure and future market growth. The report intends to provide cutting-edge market intelligence and help decision makers take sound investment decisions. Besides, the report also identifies and analyzes the emerging trends along with essential drivers, challenges, and opportunities in the global Live Streaming Market.

 

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Live Streaming Market – Global Industry Size, Share, Trends, Opportunity and Forecast, By Streaming Type (Audio, Video), By Application (Media & Entertainment, E-sports, Events, Education), By Region & Competition, 2020-2030F

Media | Feb, 2025

The global Live Streaming Market is growing due to increased internet access, 5G rollout, growing demand for interactive content, rising e-sports viewership, influencer marketing, and advancements in AI for personalized streaming experiences.

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