Press Release

In-Game Advertising Market Grow with a CAGR of 11.31% through 2030F

The global In-Game Advertising market is expected to grow in the upcoming years owing to the increasing gaming popularity, mobile gaming growth, immersive advertising formats, brand engagement, and expanding digital advertising opportunities.

 

According to TechSci Research report, “In-Game Advertising Market – Global Industry Size, Share, Trends, Competition Forecast & Opportunities, 2030F”, the global In-Game Advertising market stood at USD 9.45 billion in 2024 and is expected to grow USD 20.98 billion by 2030 with a CAGR of 11.31% during the forecast period. The global In-Game Advertising market is experiencing significant growth owing to the rise of cloud gaming across the region. Cloud gaming allows players to access high-quality games on various devices without the need for expensive hardware, broadening the potential audience. As players engage with games on the cloud, advertisers can target a global, diverse user base across multiple devices and platforms, enhancing ad reach. The flexibility of cloud gaming also facilitates seamless ad integration, including cross-platform campaigns, providing more opportunities for brands to deliver personalized and interactive ads. Also, cloud gaming’s growing popularity with both casual and dedicated gamers offer new revenue streams for developers, further driving the demand for in-game advertising. As technology matures, it is expected to play a crucial role in shaping the future of digital advertising.

The global In-Game Advertising market is being driven by increasing partnerships and sponsorships shaping the global in-game advertising market. Brands form strategic collaborations with game developers, esports teams, and content creators to integrate advertising more organically into gaming experiences. These partnerships can include in-game branded items, team sponsorships, and co-branded events, allowing advertisers to engage with players in a more immersive, authentic manner. For example, brands may sponsor virtual tournaments or create branded content that enhances the gaming experience. As esports continue to grow, these sponsorships provide high-visibility opportunities to reach large, dedicated audiences. Such collaborations not only benefit brands by boosting visibility but also provide valuable revenue streams for developers, pushing the expansion of in-game advertising.


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The global In-Game Advertising market is segmented into type, platform, and region.

Based on the platform, the smartphone/tablet segment is the fastest growing in the global In-Game Advertising market due to the increasing popularity of mobile gaming. With billions of users worldwide, smartphones and tablets offer advertisers access to a vast and diverse audience. Mobile gaming's accessibility and convenience encourage long play sessions, providing more opportunities for ad placements. The rise of free-to-play games, often monetized through in-game ads, further boosts this segment. Also, the rapid advancement of mobile devices, enhanced with high-quality graphics and faster processors, allows for more engaging ad formats, such as interactive and video ads. As mobile gaming continues to dominate, this segment remains crucial to the growth of in-game advertising.

Based on the region, Asia-Pacific is the fastest-growing region in the global In-Game Advertising market, driven by the rapid rise of mobile gaming and a large, tech-savvy population. Countries like China, India, and Japan have massive gaming communities, with mobile gaming being particularly dominant due to affordable smartphones and high internet penetration. The region's increasing engagement in esports and the growing popularity of free-to-play games further fuel the demand for in-game ads. Also, Asia-Pacific's expanding digital advertising ecosystem provides brands with diverse opportunities to target a wide range of consumers, making it a key region for in-game advertising growth.

 

Major companies operating in the global In-Game Advertising market are:

  • Activision Blizzard Media
  • AppsFlyer Ltd
  • Frameplay Corporation
  • Pubfinity LLC
  • Super League Enterprise, Inc
  • Motive Interactive, Inc
  • MediaSpike, Inc.
  • Electronic Arts Inc.
  • Playwire LLC
  • Bidstack Limited


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“The global In-Game Advertising market is expected to growth in the upcoming years owing to the advancements in targeting capabilities across the region. With the growing use of data analytics and machine learning, advertisers can now deliver highly personalized ads based on player behavior, preferences, and in-game actions. These advancements allow for precise audience segmentation, ensuring that ads reach the right players at the right time, enhancing engagement and ad effectiveness. Also, real-time tracking and dynamic content delivery allow advertisers to adapt campaigns based on player interactions, optimizing ad performance. As targeting technology continues to improve, it provides brands with more powerful tools to create relevant, engaging ad experiences, ultimately driving growth in the in-game advertising market”, said Mr. Karan Chechi, Research Director of TechSci Research, a research-based management consulting firm.

"In-Game Advertising Market Global Industry Size, Share, Trends, Opportunity and Forecast, By Type (Static Ads, Dynamic Ads, Advergaming), By Platform (Smartphone/Tablet, PC/Laptop), By Region & Competition, 2020-2030F”, has evaluated the future growth potential of global In-Game Advertising market and provides statistics & information on market size, structure and future market growth. The report intends to provide cutting-edge market intelligence and help decision makers take sound investment decisions. Besides, the report also identifies and analyzes the emerging trends along with essential drivers, challenges, and opportunities in the global In-Game Advertising market.

 

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In-Game Advertising Market – Global Industry Size, Share, Trends, Opportunity and Forecast, By Type (Static Ads, Dynamic Ads, Advergaming), By Platform (Smartphone/Tablet, PC/Laptop), By Region & Competition, 2020-2030F

Media | Feb, 2025

The global In-Game Advertising market is expected to grow in the upcoming years owing to the increasing gaming popularity, mobile gaming growth, immersive advertising formats, brand engagement, and expanding digital advertising opportunities.

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