Press Release

Virtual Reality in Retail Market is expected to Grow with a CAGR of 26.89% through 2029

The Virtual Reality in retail market is expected to grow due to the demand for immersive shopping experiences, allowing customers to interact with products virtually, enhancing engagement, reducing return rates, and boosting sales conversion throughout the forecast period.


According to TechSci Research report, “Virtual Reality in Retail Market – Global Industry Size, Share, Trends, Competition Forecast & Opportunities, 2029”, the Global Virtual Reality in Retail Market was valued at USD 4.21 billion in 2023 and is expected to reach USD 17.73 billion by 2029 with a CAGR of 26.89% during the forecast period. A notable trend in the VR retail market is the integration of Augmented Reality (AR) with Virtual Reality to create hybrid shopping experiences. This trend reflects a growing recognition that combining AR and VR technologies can significantly enhance the retail experience for consumers. Retailers are increasingly deploying AR features within VR environments to provide real-time information and interactive elements that enhance product engagement. For instance, customers can use AR to scan products in a virtual store to access detailed information, such as pricing, product specifications, and customer reviews, while still immersed in the VR experience. This seamless integration allows for a more comprehensive understanding of products, aiding consumers in making informed purchasing decisions. Additionally, brands are utilizing AR to allow customers to visualize products in their own environments before making a commitment, further bridging the gap between digital and physical shopping. The convergence of AR and VR not only enriches the customer journey but also provides retailers with valuable data on customer preferences and behaviors, enabling them to tailor marketing strategies more effectively. As technology advances, this trend is expected to evolve, offering increasingly sophisticated and personalized shopping experiences.


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Based on the Software Compatibility, Smartphones segment held the largest Market share in 2023. The Virtual Reality (VR) market in the retail sector, particularly within the smartphone segment, is experiencing significant growth, driven by several key factors that enhance consumer engagement and shopping experiences. With the proliferation of smartphones and advancements in mobile technology, retailers are increasingly leveraging VR applications to create immersive and interactive shopping environments that resonate with tech-savvy consumers. The widespread availability of affordable VR-enabled smartphones allows retailers to tap into a larger audience, facilitating easy access to virtual shopping experiences without the need for expensive hardware. This democratization of VR technology empowers customers to explore products in a virtual space, simulating real-life interactions and helping them visualize items in their own environments. For instance, retailers can utilize smartphone VR applications to enable virtual try-ons, allowing customers to see how clothing, accessories, or makeup would look on them before making a purchase. This capability not only enhances the shopping experience but also reduces the likelihood of returns, which is a significant pain point for retailers.

The integration of augmented reality (AR) features within smartphones complements VR by allowing customers to superimpose virtual items onto their real-world surroundings, further enhancing the decision-making process. The rise of social media and influencer marketing also plays a crucial role in driving the adoption of VR in retail, as consumers are increasingly influenced by online trends and recommendations. Retailers can create engaging VR content that can be shared on social media platforms, thereby amplifying their reach and attracting potential customers. Furthermore, the COVID-19 pandemic accelerated the digital transformation across various sectors, with consumers seeking contactless and innovative shopping solutions. VR applications for smartphones provide a safe and engaging alternative to traditional in-store shopping, allowing consumers to browse, select, and purchase products from the comfort of their homes. This shift towards online shopping has prompted retailers to invest in VR technologies to create seamless and captivating experiences that mimic the tactile sensations of in-store shopping. As e-commerce continues to expand, the need for differentiation in a crowded marketplace becomes paramount, and VR offers a unique selling proposition that can set retailers apart from competitors. The continuous innovation in smartphone technology, including improved graphics, processing power, and battery life, further enhances the feasibility and appeal of VR applications in retail. Retailers are increasingly adopting VR to not only showcase their products but also to educate consumers about their features and benefits in an engaging manner. For instance, virtual showrooms and guided tours can provide customers with an immersive understanding of product specifications, thereby influencing purchase decisions. In summary, the market driver for Virtual Reality in the retail sector's smartphone segment is characterized by the convergence of advanced technology, changing consumer behaviors, and the increasing demand for immersive shopping experiences. As retailers recognize the potential of VR to enhance customer engagement, reduce return rates, and differentiate themselves in a competitive landscape, the adoption of VR applications in smartphones is expected to grow, shaping the future of retail interactions and paving the way for innovative shopping experiences that align with consumer preferences.


Major companies operating in the Global Virtual Reality in Retail Market are:

  • Visualise Creative Limited
  • VREI
  • Panedia Pty Ltd
  • Fieback Medien
  • Scapic Innovations Pvt. Ltd.
  • FXGear Inc.
  • KonceptVR LLC
  • Matterport, Inc.
  • Subvrsive, Inc.
  • WeMakeVR


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“The Global Virtual Reality in Retail Market is expected to rise in the upcoming years and register a significant CAGR during the forecast period. The Virtual Reality (VR) market in retail presents substantial opportunities as companies increasingly pursue innovative strategies to enhance customer engagement and boost sales. With rising demand for immersive shopping experiences, retailers can utilize VR technology to develop virtual showrooms, allowing customers to explore products in a realistic environment remotely. Furthermore, integrating VR into e-commerce platforms can create personalized shopping journeys, decreasing return rates and enhancing customer satisfaction. Collaborations with technology firms to create customized VR solutions can broaden service offerings. As VR hardware becomes more accessible, widespread adoption is anticipated, unlocking new revenue streams for retailers. Therefore, the Market of Virtual Reality in Retail is expected to boost in the upcoming years.,” said Mr. Karan Chechi, Research Director of TechSci Research, a research-based global management consulting firm.

Virtual Reality in Retail Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented, By Hardware (Headsets, Devices, Glasses, Gloves), By Software Compatibility (Smartphones, Consoles, Others), By Type (Mixed Reality, Immersive Systems, and Others), By Region, By Competition, 2019-2029F”, has evaluated the future growth potential of Global Virtual Reality in Retail Market and provides statistics & information on the Market size, structure, and future Market growth. The report intends to provide cutting-edge Market intelligence and help decision-makers make sound investment decisions., The report also identifies and analyzes the emerging trends along with essential drivers, challenges, and opportunities in the Global Virtual Reality in Retail Market.

 

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Virtual Reality in Retail Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented, By Hardware (Headsets, Devices, Glasses, Gloves), By Software Compatibility (Smartphones, Consoles, Others), By Type (Mixed Reality, Immersive Systems, and Others), By Region & Competition, 2019-2029F

ICT | Dec, 2024

Global Virtual Reality in Retail Market is rising due to increased consumer engagement, enhanced shopping experiences, and the adoption of immersive technology by retailers in the forecast period.

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