1.
Product Overview
1.1. Market Definition
1.2. Scope of the Market
1.2.1.
Markets Covered
1.2.2.
Years Considered for
Study
1.2.3.
Key Market
Segmentations
2.
Research Methodology
2.1.
Objective of the Study
2.2.
Baseline Methodology
2.3.
Key Industry Partners
2.4.
Major Association and Secondary Sources
2.5.
Forecasting Methodology
2.6.
Data Triangulation & Validation
2.7.
Assumptions and Limitations
3. Executive Summary
4. Impact of COVID-19 on India Online Game Market
5.
Voice of Customer
6. India Online Game
Market Overview
7. India Online Game
Market Outlook
7.1. Market Size & Forecast
7.1.1.
By Value
7.2. Market Share &
Forecast
7.2.1.
By Device (Mobile, PC and Console)
7.2.2.
By Player Format (Single Player and Multi-player)
7.2.3.
By Game Model (Free to Play, In-app Purchases and DVD Games)
7.2.4.
By Region
7.3. By Company (2023)
7.4. Market Map
8. East India Online Game
Market Outlook
8.1. Market Size & Forecast
8.1.1.
By Value
8.2. Market Share &
Forecast
8.2.1.
By Device
8.2.2.
By Player Format
8.2.3.
By Game Model
9. West India Online Game
Market Outlook
9.1. Market Size & Forecast
9.1.1.
By Value
9.2. Market Share &
Forecast
9.2.1.
By Device
9.2.2.
By Player Format
9.2.3.
By Game Model
10. North India Online
Game Market Outlook
10.1.
Market Size &
Forecast
10.1.1.
By Value
10.2.
Market Share & Forecast
10.2.1. By Device
10.2.2. By Player Format
10.2.3. By Game Model
11. South India Online
Game Market Outlook
11.1.
Market Size &
Forecast
11.1.1.
By Value
11.2.
Market Share & Forecast
11.2.1. By Device
11.2.2. By Player Format
11.2.3. By Game Model
12. Market Dynamics
12.1.
Drivers
12.2.
Challenges
13. Market Trends and
Developments
14. Policy and Regulatory
Landscape
15. India Economic Profile
16. Company Profiles
16.1. Sony Corporation
16.1.1. Business Overview
16.1.2. Key Financials & Revenue (If Available)
16.1.3. Key Contact Person
16.1.4. Headquarters Address
16.1.5. Key Product/Service Offered
16.2. Nintendo
16.2.1. Business Overview
16.2.2. Key Financials & Revenue (If Available)
16.2.3. Key Contact Person
16.2.4. Headquarters Address
16.2.5. Key Product/Service Offered
16.3. Electronic Arts Inc.
16.3.1. Business Overview
16.3.2. Key Financials & Revenue (If Available)
16.3.3. Key Contact Person
16.3.4. Headquarters Address
16.3.5. Key Product/Service Offered
16.4. Microsoft
16.4.1. Business Overview
16.4.2. Key Financials & Revenue (If Available)
16.4.3. Key Contact Person
16.4.4. Headquarters Address
16.4.5. Key Product/Service Offered
16.5. Rolocule Games Private Limited
16.5.1. Business Overview
16.5.2. Key Financials & Revenue (If Available)
16.5.3. Key Contact Person
16.5.4. Headquarters Address
16.5.5. Key Product/Service Offered
16.6. SQUARE ENIX HOLDINGS CO., LTD.
16.6.1. Business Overview
16.6.2. Key Financials & Revenue (If Available)
16.6.3. Key Contact Person
16.6.4. Headquarters Address
16.6.5. Key Product/Service Offered
16.7. GSN Games, Inc.
16.7.1. Business Overview
16.7.2. Key Financials & Revenue (If Available)
16.7.3. Key Contact Person
16.7.4. Headquarters Address
16.7.5. Key Product/Service Offered
16.8. The Walt Disney Company (India) Pvt. Ltd
16.8.1. Business Overview
16.8.2. Key Financials & Revenue (If Available)
16.8.3. Key Contact Person
16.8.4. Headquarters Address
16.8.5. Key Product/Service Offered
16.9. Ubisoft Entertainment SA
16.9.1. Business Overview
16.9.2. Key Financials & Revenue (If Available)
16.9.3. Key Contact Person
16.9.4. Headquarters Address
16.9.5. Key Product/Service Offered
16.10.Zynga Game Network India Pvt Ltd. (Zynga Inc.)
16.10.1. Business Overview
16.10.2. Key Financials & Revenue (If Available)
16.10.3. Key Contact Person
16.10.4. Headquarters Address
16.10.5. Key Product/Service Offered
17. Strategic Recommendations
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