1.
Service Overview
1.1. Market Definition
1.2. Scope of the Market
1.2.1.
Markets Covered
1.2.2.
Years Considered for
Study
1.2.3.
Key Market
Segmentations
2. Research Methodology
2.1.
Objective of the Study
2.2.
Baseline Methodology
2.3.
Key Industry Partners
2.4.
Major Association and Secondary Sources
2.5.
Forecasting Methodology
2.6.
Data Triangulation & Validation
2.7.
Assumptions and Limitations
3. Executive Summary
4. Impact of COVID-19 on Global Cloud Gaming Market
5. Voice of Customer
6. Global Cloud Gaming Market Overview
7. Global Cloud Gaming Market Outlook
7.1.
Market Size &
Forecast
7.1.1.
By Value
7.2.
Market Share &
Forecast
7.2.1.
By Type (Video Streaming,
File Streaming)
7.2.2.
By Offering (Infrastructure,
Game Platform Services)
7.2.3.
By Device Type (Smartphones,
Tablets, Gaming Consoles, PCs & Laptops, Smart TVs, Head Mounted Displays,
Others)
7.2.4.
By Deployment Mode (Public
Cloud, Hybrid Cloud, Private Cloud)
7.2.5.
By Gaming System (G-Cluster,
Playstation, Stream My Game, Steam in Home Streaming, Remote Play, Others)
7.2.6.
By End Users (Casual
Gamers, Avid Gamers, Hardcore Gamers)
7.2.7.
By Region (North
America, Europe, South America, Middle East & Africa, Asia Pacific)
7.2.8.
By Top 10 Country
7.2.9.
By Company (2022)
7.3.
Market Map
8. North America Cloud Gaming Market Outlook
8.1.
Market Size &
Forecast
8.1.1.
By Value
8.2.
Market Share &
Forecast
8.2.1.
By Type
8.2.2.
By Offering
8.2.3.
By Device Type
8.2.4.
By Deployment Mode
8.2.5.
By Gaming System
8.2.6.
By End Users
8.3.
North America:
Country Analysis
8.3.1.
United States Cloud
Gaming Market Outlook
8.3.1.1.
Market Size & Forecast
8.3.1.1.1.
By Value
8.3.1.2.
Market Share & Forecast
8.3.1.2.1.
By Type
8.3.1.2.2.
By Offering
8.3.1.2.3.
By Device Type
8.3.1.2.4.
By Deployment Mode
8.3.1.2.5.
By Gaming System
8.3.1.2.6.
By End Users
8.3.2.
Canada Cloud Gaming Market
Outlook
8.3.2.1.
Market Size & Forecast
8.3.2.1.1.
By Value
8.3.2.2.
Market Share & Forecast
8.3.2.2.1.
By Type
8.3.2.2.2.
By Offering
8.3.2.2.3.
By Device Type
8.3.2.2.4.
By Deployment Mode
8.3.2.2.5.
By Gaming System
8.3.2.2.6.
By End Users
8.3.3.
Mexico Cloud Gaming Market
Outlook
8.3.3.1.
Market Size & Forecast
8.3.3.1.1.
By Value
8.3.3.2.
Market Share & Forecast
8.3.3.2.1.
By Type
8.3.3.2.2.
By Offering
8.3.3.2.3.
By Device Type
8.3.3.2.4.
By Deployment Mode
8.3.3.2.5.
By Gaming System
8.3.3.2.6.
By End Users
9. Europe Cloud Gaming Market Outlook
9.1.
Market Size &
Forecast
9.1.1.
By Value
9.2.
Market Share &
Forecast
9.2.1.
By Type
9.2.2.
By Offering
9.2.3.
By Device Type
9.2.4.
By Deployment Mode
9.2.5.
By Gaming System
9.2.6.
By End Users
9.3.
Europe: Country
Analysis
9.3.1.
Germany Cloud Gaming
Market Outlook
9.3.1.1.
Market Size & Forecast
9.3.1.1.1.
By Value
9.3.1.2.
Market Share & Forecast
9.3.1.2.1.
By Type
9.3.1.2.2.
By Offering
9.3.1.2.3.
By Device Type
9.3.1.2.4.
By Deployment Mode
9.3.1.2.5.
By Gaming System
9.3.1.2.6.
By End Users
9.3.2.
United Kingdom Cloud
Gaming Market Outlook
9.3.2.1.
Market Size & Forecast
9.3.2.1.1.
By Value
9.3.2.2.
Market Share & Forecast
9.3.2.2.1.
By Type
9.3.2.2.2.
By Offering
9.3.2.2.3.
By Device Type
9.3.2.2.4.
By Deployment Mode
9.3.2.2.5.
By Gaming System
9.3.2.2.6.
By End Users
9.3.3.
France Cloud Gaming Market
Outlook
9.3.3.1.
Market Size & Forecast
9.3.3.1.1.
By Value
9.3.3.2.
Market Share & Forecast
9.3.3.2.1.
By Type
9.3.3.2.2.
By Offering
9.3.3.2.3.
By Device Type
9.3.3.2.4.
By Deployment Mode
9.3.3.2.5.
By Gaming System
9.3.3.2.6.
By End Users
9.3.4.
Spain Cloud Gaming Market
Outlook
9.3.4.1.
Market Size & Forecast
9.3.4.1.1.
By Value
9.3.4.2.
Market Share & Forecast
9.3.4.2.1.
By Type
9.3.4.2.2.
By Offering
9.3.4.2.3.
By Device Type
9.3.4.2.4.
By Deployment Mode
9.3.4.2.5.
By Gaming System
9.3.4.2.6.
By End Users
9.3.5.
Italy Cloud Gaming Market
Outlook
9.3.5.1.
Market Size & Forecast
9.3.5.1.1.
By Value
9.3.5.2.
Market Share & Forecast
9.3.5.2.1.
By Type
9.3.5.2.2.
By Offering
9.3.5.2.3.
By Device Type
9.3.5.2.4.
By Deployment Mode
9.3.5.2.5.
By Gaming System
9.3.5.2.6.
By End Users
10. South America Cloud Gaming Market Outlook
10.1.
Market Size & Forecast
10.1.1.
By Value
10.2.
Market Share &
Forecast
10.2.1.
By Type
10.2.2.
By Offering
10.2.3.
By Device Type
10.2.4.
By Deployment Mode
10.2.5.
By Gaming System
10.2.6.
By End Users
10.3.
South America:
Country Analysis
10.3.1.
Brazil Cloud Gaming Market
Outlook
10.3.1.1.
Market Size & Forecast
10.3.1.1.1.
By Value
10.3.1.2.
Market Share & Forecast
10.3.1.2.1.
By Type
10.3.1.2.2.
By Offering
10.3.1.2.3.
By Device Type
10.3.1.2.4.
By Deployment Mode
10.3.1.2.5.
By Gaming System
10.3.1.2.6.
By End Users
10.3.2.
Argentina Cloud
Gaming Market Outlook
10.3.2.1.
Market Size & Forecast
10.3.2.1.1.
By Value
10.3.2.2.
Market Share & Forecast
10.3.2.2.1.
By Type
10.3.2.2.2.
By Offering
10.3.2.2.3.
By Device Type
10.3.2.2.4.
By Deployment Mode
10.3.2.2.5.
By Gaming System
10.3.2.2.6.
By End Users
10.3.3.
Colombia Cloud
Gaming Market Outlook
10.3.3.1.
Market Size & Forecast
10.3.3.1.1.
By Value
10.3.3.2.
Market Share & Forecast
10.3.3.2.1.
By Type
10.3.3.2.2.
By Offering
10.3.3.2.3.
By Device Type
10.3.3.2.4.
By Deployment Mode
10.3.3.2.5.
By Gaming System
10.3.3.2.6.
By End Users
11. Middle East & Africa Cloud Gaming Market Outlook
11.1.
Market Size &
Forecast
11.1.1.
By Value
11.2.
Market Share &
Forecast
11.2.1.
By Type
11.2.2.
By Offering
11.2.3.
By Device Type
11.2.4.
By Deployment Mode
11.2.5.
By Gaming System
11.2.6.
By End Users
11.3.
Middle East & America:
Country Analysis
11.3.1.
Israel Cloud Gaming Market
Outlook
11.3.1.1.
Market Size & Forecast
11.3.1.1.1.
By Value
11.3.1.2.
Market Share & Forecast
11.3.1.2.1.
By Type
11.3.1.2.2.
By Offering
11.3.1.2.3.
By Device Type
11.3.1.2.4.
By Deployment Mode
11.3.1.2.5.
By Gaming System
11.3.1.2.6.
By End Users
11.3.2.
Qatar Cloud Gaming Market
Outlook
11.3.2.1.
Market Size & Forecast
11.3.2.1.1.
By Value
11.3.2.2.
Market Share & Forecast
11.3.2.2.1.
By Type
11.3.2.2.2.
By Offering
11.3.2.2.3.
By Device Type
11.3.2.2.4.
By Deployment Mode
11.3.2.2.5.
By Gaming System
11.3.2.2.6.
By End Users
11.3.3.
UAE Cloud Gaming Market
Outlook
11.3.3.1.
Market Size & Forecast
11.3.3.1.1.
By Value
11.3.3.2.
Market Share & Forecast
11.3.3.2.1.
By Type
11.3.3.2.2.
By Offering
11.3.3.2.3.
By Device Type
11.3.3.2.4.
By Deployment Mode
11.3.3.2.5.
By Gaming System
11.3.3.2.6.
By End Users
11.3.4.
Saudi Arabia Cloud
Gaming Market Outlook
11.3.4.1.
Market Size & Forecast
11.3.4.1.1.
By Value
11.3.4.2.
Market Share & Forecast
11.3.4.2.1.
By Type
11.3.4.2.2.
By Offering
11.3.4.2.3.
By Device Type
11.3.4.2.4.
By Deployment Mode
11.3.4.2.5.
By Gaming System
11.3.4.2.6.
By End Users
12. Asia Pacific Cloud Gaming Market Outlook
12.1.
Market Size &
Forecast
12.1.1.
By Value
12.2.
Market Share & Forecast
12.2.1.
By Type
12.2.2.
By Offering
12.2.3.
By Device Type
12.2.4.
By Deployment Mode
12.2.5.
By Gaming System
12.2.6.
By End Users
12.3.
Asia Pacific:
Country Analysis
12.3.1.
China Cloud Gaming Market
Outlook
12.3.1.1.
Market Size & Forecast
12.3.1.1.1.
By Value
12.3.1.2.
Market Share & Forecast
12.3.1.2.1.
By Type
12.3.1.2.2.
By Offering
12.3.1.2.3.
By Device Type
12.3.1.2.4.
By Deployment Mode
12.3.1.2.5.
By Gaming System
12.3.1.2.6.
By End Users
12.3.2.
Japan Cloud Gaming Market
Outlook
12.3.2.1.
Market Size & Forecast
12.3.2.1.1.
By Value
12.3.2.2.
Market Share & Forecast
12.3.2.2.1.
By Type
12.3.2.2.2.
By Offering
12.3.2.2.3.
By Device Type
12.3.2.2.4.
By Deployment Mode
12.3.2.2.5.
By Gaming System
12.3.2.2.6.
By End Users
12.3.3.
South Korea Cloud
Gaming Market Outlook
12.3.3.1.
Market Size & Forecast
12.3.3.1.1.
By Value
12.3.3.2.
Market Share & Forecast
12.3.3.2.1.
By Type
12.3.3.2.2.
By Offering
12.3.3.2.3.
By Device Type
12.3.3.2.4.
By Deployment Mode
12.3.3.2.5.
By Gaming System
12.3.3.2.6.
By End Users
12.3.4.
India Cloud Gaming Market
Outlook
12.3.4.1.
Market Size & Forecast
12.3.4.1.1.
By Value
12.3.4.2.
Market Share & Forecast
12.3.4.2.1.
By Type
12.3.4.2.2.
By Offering
12.3.4.2.3.
By Device Type
12.3.4.2.4.
By Deployment Mode
12.3.4.2.5.
By Gaming System
12.3.4.2.6.
By End Users
12.3.5.
Australia Cloud
Gaming Market Outlook
12.3.5.1.
Market Size & Forecast
12.3.5.1.1.
By Value
12.3.5.2.
Market Share & Forecast
12.3.5.2.1.
By Type
12.3.5.2.2.
By Offering
12.3.5.2.3.
By Device Type
12.3.5.2.4.
By Deployment Mode
12.3.5.2.5.
By Gaming System
12.3.5.2.6.
By End Users
13. Market Dynamics
13.1.
Drivers
13.2.
Challenges
14. Market Trends and Developments
15. Company Profiles
15.1. Shawdow.tech
(Blade SAS)
15.1.1.
Business Overview
15.1.2.
Key Financials & Revenue
15.1.3.
Key Contact Person
15.1.4.
Headquarters Address
15.1.5.
Key Product/Service Offered
15.2. Numecent
Holdings Ltd.
15.2.1.
Business Overview
15.2.2.
Key Financials & Revenue
15.2.3.
Key Contact Person
15.2.4.
Headquarters Address
15.2.5.
Key Product/Service Offered
15.3. Tencent
Holdings Ltd.
15.3.1.
Business Overview
15.3.2.
Key Financials & Revenue
15.3.3.
Key Contact Person
15.3.4.
Headquarters Address
15.3.5.
Key Product/Service Offered
15.4. Nvidia
Corporation
15.4.1.
Business Overview
15.4.2.
Key Financials & Revenue
15.4.3.
Key Contact Person
15.4.4.
Headquarters Address
15.4.5.
Key Product/Service Offered
15.5. Microsoft
Corporation
15.5.1.
Business Overview
15.5.2.
Key Financials & Revenue
15.5.3.
Key Contact Person
15.5.4.
Headquarters Address
15.5.5.
Key Product/Service Offered
15.6. Ubitus Inc.
15.6.1.
Business Overview
15.6.2.
Key Financials & Revenue
15.6.3.
Key Contact Person
15.6.4.
Headquarters Address
15.6.5.
Key Product/Service Offered
15.7. Google
Stadia (Alphabet Inc.)
15.7.1.
Business Overview
15.7.2.
Key Financials & Revenue
15.7.3.
Key Contact Person
15.7.4.
Headquarters Address
15.7.5.
Key Product/Service Offered
15.8. RemoteMyApp
SP ZOO
15.8.1.
Business Overview
15.8.2.
Key Financials & Revenue
15.8.3.
Key Contact Person
15.8.4.
Headquarters Address
15.8.5.
Key Product/Service Offered
15.9. Parsec
Cloud, Inc.
15.9.1.
Business Overview
15.9.2.
Key Financials & Revenue
15.9.3.
Key Contact Person
15.9.4.
Headquarters Address
15.9.5.
Key Product/Service Offered
15.10.
Utomik BV
15.10.1.Business
Overview
15.10.2.Key
Financials & Revenue
15.10.3.Key
Contact Person
15.10.4.Headquarters
Address
15.10.5.Key Product/Service
Offered
16. Strategic Recommendations
About Us & Disclaimer