Apple
complete the acquisition of Colorado-based Akonia Holographics, a startup
focused on the development and production of specialized lenses used in
augmented reality headsets.
United States: Apple has
purchased a startup that makes lenses for augmented reality glasses. This acquisition
advances further indication to reports suggesting Apple is developing an
augmented reality headset.
Akonia's was founded in 2012, the
company’s initial goal was to develop holographic data storage solutions, but soon
the company transitioned in making displays for AR glasses. The organization's
lead item, called HoloMirror, utilizes restrictive volume holographic media and
know-how to interestingly empower thin, smart glass lenses that show dynamic,
full-shading, wide field-of-see pictures
Akonia claims its innovation "will
reform" the smart glass display market, offering producers
"ultra-clear, full-shading execution" in thin and light headsets.
Dissimilar to solutions from the likes of the Magic Leap, which utilize
waveguides to pipe graphical data to multiple display planes before a client's
eyes, HoloMirror uses a single layer of media. The technique diminishes
complexity, as well as takes into consideration coordination into little shape
factors like common glasses.
In augmented reality, digital data is
covered on the real world as in the popular game Pokemon Go. In this, the mobile
phone uses its camera to do this on the phone's screen, but major technology
companies are competing to create glasses that will show digital information on
transparent lenses.
Moreover, the company, Apple has a
history of acquiring smaller companies whose technologies show up years later
in its products. In 2013, Apple acquired a small Israeli firm called PrimeSense
which has made three-dimensional sensors. The iPhone X launched last year, used
a similar sensor to power facial recognition features.
According to TechSci Research,
the acquisition of Akonia by Apple is anticipated to drive the Augmented
reality market in the coming years. Augmented Reality (AR) offers real time
display of real-world images with computer generated information. United States
Augmented Reality (AR) market is one of the fastest growing AR markets across
the globe. The market is witnessing growth due to rising demand for
head-mounted displays and smart glasses in consumer electronics segment.
Moreover, growing IoT market including IIoT, smart grids, smart cities, smart
consumer wearables, smart appliances and smartphones, coupled with booming
augmented reality market are expected to drive global edge computing market
during the forecast period.
According to
the recently published report by TechSci
Research, “United
States Augmented Reality and Virtual Reality Market Forecast and
Opportunities, 2020”, the market for augmented reality and virtual reality
in the United States is projected to grow at a CAGR over 37% during 2015-2020.
Growing adoption in automotive, pico-projectors, and gaming & entertainment
industries, for display of information, along with facilitation of real-time
human interaction with objects and digital devices, are anticipated to be the
major growth drivers for United States augmented reality & virtual reality
market over the next five years. The market is segmented into Head-Mounted
Display (HMD) products, Head-Up Display (HUD) products, smart glasses, and
handheld device applications, wherein HMD products held the largest revenue
share in 2014. United States augmented reality & virtual reality market is
majorly dominated by BAE Systems, Thales Defense and Security, Inc., and
Rockwell Collins, Inc. “United States Augmented Reality & Virtual Reality
Market Forecast & Opportunities, 2020” discusses the following aspects of
augmented reality and virtual reality market in the United States.
According to the
recently published report by TechSci
Research, “Global
Edge Computing Market By Deployment (On-Premise, & Cloud), By
Application (IoT, Video Surveillance, etc.), By Component (Hardware &
Software), By End-User (Manufacturing, Power, etc.), By Region, Competition
Forecast & Opportunities, 2015-2022”, Global edge computing market was
valued at over $ 623 million in 2016 and is projected to grow at a CAGR of over
46% to surpass $ 6 billion by 2022. Growing IoT market including IIoT, smart
grids, smart cities, smart consumer wearables, smart appliances and
smartphones, coupled with booming augmented reality and virtual reality market
are expected to drive global edge computing market during the forecast period.
According to
the recently published report by TechSci
Research, “Global
Mobile Edge Computing Market, By Component (Hardware &
Software), By Application (Location-Based Services, Video Surveillance, Unified
Communication, Optimized Local Content Distribution & Data Analytics), Competition
Forecast & Opportunities, 2013 – 2023”, Global mobile edge computing
market is projected to grow at a CAGR of over 35%, in value terms, during
2018-2023. The rising data traffic sing the demand of mobile edge communication
systems, regulatory & legal framework and privacy and security concern,
resolution and increasing adoption of smart devices such as smartphone,
tablets, etc is expected to propel demand for mobile edge computing over the
next five years.