The
wearable devices have emerged as one of the hot consumer product and is
expected to witness strong growth in terms of value and volume in the coming
years. The wearable market has led to development of new segment and bring on
advancement in the wearable category. Fitness trackers have gained momentum in
the market and overlapping the smartwatch segment and with cloud solution that
connect to multiple devices and headphones fix with smart sensors, which are
converged with the hearing-aid.
Product
Overview
Small
electronic devices, which consist of multiple sensors and also has
characteristics of ciphering capability are called wearable devices. Such
devices are implant to the item that can be attached to the body. These devices
can resemble a jewelry, shoe, clothing, eyeglasses or even a watch. The typed
of data collected can be past or present data or could as simple data such as
running, heartbeat, brainwave measurement and ECG facts. Wearable can output
the data to user through many means for LED screen to more complex display of
data.
Purpose
of Wearable Devices
· Wearable devices which are
designed for wellness and fitness has technology to track and sense data such
as heartrate, distance covered, body temperature and workout time. Most of the
wearable devices falls in the wellness and fitness industry are made to be wore
on the wrist, where as some are specially designed like ear-wear devices, smart
garment devices, chest band, leg bands and clip-ons. Many software’s
application is embedded in the devices such as GPS technology, measuring routes
to more advanced application like diet app, analysis of calorie intake and
recommendation of fitness regimes.
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· Wearable devices which are
categorized as gaming and entertainment segment can be classified into products
that helps make gaming more fun and advanced. Though, wearable devices in
gaming and entertainment overlaps wearable devices that are designed for enterprise
and industrial application. VR is the most suitable example for gaming and
entertainment wearables which exclusively targets consumer via gaming
application. Moreover, VR as a wearable device has limited offering
application. VR can only be used for range of games and software. Manufacturers
are still trying to extent its range to other application.
· Wearable devices which are
designed for the use in healthcare industry
covers both the end user patient and consumer. The healthcare wearable devices
non-invasive and can be purchased over the counter without in prescription.
Consumer healthcare wearable devices has heavy regulation. Patient healthcare
wearable devices is strictly monitored by European commission and U.S food and
drug administration among other regulation authorities. The health care
wearable is connected with software and cloud application into the devices such
as heart rate monitor, body sensors and hearing aid.
Benefits
of Wearable Technology Devices
· Many of wearable are hands
free which gives the added advantage to the health professional working germ
free environment dis is due to precaution towards the need for surface
sterilization. In case of an operation theater where hand washing is the up
most priority, doctors and staff can use google glass to observe and perceive
information and be the point of contact throughout the surgery scenario without
the exception of using hands. This helps to enable multi-tasking without the
use of hands wireless information and communication by improving work
efficiency.
· Wearable technology has far
come along to capture health data that would otherwise go unchecked and
undocumented. This technology has also enabled transparency in the healthcare
industry that the patient is not needed to be hospitalized but can go and
completed day-to-day chores. Doctors can even monitor their patient’s health
through cloud software with available data for the betterment of the diagnosis
of the illness and improve the quality of services.